Esports Entertainment Group, Inc. revenue by segment GMBLZ

Esports Entertainment Group, Inc. splits its revenue into 2 lines in its filings. The largest line in fiscal 2023, which ended Jun 30, 2023 was Online Betting And Casino Revenues at $19.7 million, 86% of the total.

USD in millions. The percent under a figure is the change from the year before.

Line
FY 2024
Mar 31, 2024
FY 2023
Jun 30, 2023
FY 2022
Jun 30, 2022
FY 2021
Jun 30, 2021
FY 2020
Jun 30, 2020
FY 2019
Jun 30, 2019
FY 2017
Jun 30, 2018
FY 2017
Jun 30, 2017
FY 2016
Jun 30, 2016
FY 2015
Jun 30, 2015
FY 2014
Jun 30, 2014
Revenue
10
23
58
17
—
—
—
0
0
0
0
Online Betting And Casino Revenues
7
-76.1%
share 70.8%
20
-62.9%
share 85.7%
53
+227.2%
share 91.0%
16
share 96.7%
—
—
—
—
—
—
—
Esports And Other Revenues
3
-2.3%
share 29.2%
3
-37.6%
share 14.3%
5
+849.0%
share 9.0%
1
share 3.3%
—
—
—
—
—
—
—
How these figures are calculated

Annual columns are full-year amounts from the annual report (Form 10-K, 20-F, or 40-F). If a company restates a year, the latest filed number is shown. USD in millions. Each group is a separate split of total revenue, so the groups are not added together. Share of revenue is that line divided by total revenue. The first column adds the latest year-to-date segment amount to the last fiscal year and subtracts the year-ago year-to-date amount. More on our methodology.

Company profile

Industry
Services-Amusement & Recreation Services (SIC 7900)
Listed as
GMBL (OTC), GMBLP (OTC), GMBLZ (OTC)
Fiscal year ends
June 30
Incorporated in
NV
Headquarters
Malta, Malta
SEC filer status
Non-accelerated filer, Smaller reporting company
SEC CIK
1451448
Former names
VGambling Inc. (until May 3, 2017); VGambling, Inc. (until Apr 1, 2015); DK Sinopharma, Inc. (until Aug 15, 2014); VIRTUAL CLOSET, INC. (until Jun 9, 2010)

Other Services-Amusement & Recreation Services companies

Source: SEC EDGAR filings. This is company-reported data, not investment advice.