In fiscal 2023, which ended Jun 30, 2023, Esports Entertainment Group, Inc. used $15.7 million of cash from operations, up 25.0% from the year before. It spent $3,321 on capital expenditures. Free cash flow was negative, at -$15.7 million. The company returned $802,512 in dividends to shareholders.
USD in millions, except per-share amounts and ratios. The percent under a figure is the change from the year before.
| Line |
FY 2024
Mar 31, 2024
|
FY 2023
Jun 30, 2023
|
FY 2022
Jun 30, 2022
|
FY 2021
Jun 30, 2021
|
FY 2020
Jun 30, 2020
|
FY 2019
Jun 30, 2019
|
FY 2017
Jun 30, 2018
|
FY 2017
Jun 30, 2017
|
FY 2016
Jun 30, 2016
|
FY 2015
Jun 30, 2015
|
FY 2014
Jun 30, 2014
|
|---|---|---|---|---|---|---|---|---|---|---|---|
| Operating | |||||||||||
| Depreciation and amortization |
3
-55.9%
|
6
-46.2%
|
12
+252.0%
|
3
+16458.8%
|
0
-59.7%
|
0
|
0
|
0
|
—
|
—
|
—
|
| Stock-based compensation |
0
-97.3%
|
1
-77.8%
|
5
+25.1%
|
4
+155.8%
|
2
|
—
|
0
|
—
|
—
|
—
|
—
|
| Operating cash flow |
-10
+47.0%
|
-16
+25.0%
|
-21
-11.2%
|
-19
-732.0%
|
-2
-12.3%
|
-2
|
-1
-473.6%
|
-0
-101.9%
|
-0
+7.8%
|
-0
-152.4%
|
-0
|
| Investing | |||||||||||
| Capital expenditures |
—
|
0
-97.6%
|
0
+120.8%
|
0
|
—
|
—
|
0
|
0
|
—
|
—
|
—
|
| Investing cash flow |
-0
-102.1%
|
3
+114.6%
|
-20
+64.2%
|
-56
-11126.7%
|
-0
-4020.7%
|
-0
|
-0
|
0
|
0
+100.0%
|
-0
|
—
|
| Financing | |||||||||||
| Dividends paid |
1
-33.3%
|
1
+60.0%
|
1
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Financing cash flow |
8
+43.9%
|
9
-63.0%
|
23
-72.8%
|
86
+472.7%
|
15
+663.2%
|
2
|
1
+440.6%
|
1
+484.8%
|
0
-51.3%
|
0
+243.4%
|
0
|
| Change in cash | |||||||||||
| Net change in cash |
-2
+80.8%
|
-3
+84.4%
|
-19
-268.5%
|
11
-10.6%
|
12
|
—
|
—
|
—
|
—
|
—
|
—
|
| Free cash flow |
—
|
-16
+25.5%
|
-21
-11.6%
|
-19
|
—
|
—
|
-1
|
-1
|
—
|
—
|
—
|
| Per share | |||||||||||
| Free cash flow per share |
—
|
-9.19
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Shareholder returns | |||||||||||
| Returned to shareholders |
1
|
1
|
1
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Ratios | |||||||||||
| Free cash flow margin |
—
|
-68.58%
|
-36.24%
|
-112.88%
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Capital expenditures to revenue |
—
|
0.01%
|
0.24%
|
0.37%
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Stock-based compensation to revenue |
0.65%
|
5.00%
|
8.85%
|
24.61%
|
—
|
—
|
—
|
—
|
—
|
—
|
—
|
| Cash conversion |
—
|
—
|
—
|
—
|
—
|
—
|
—
|
-0.58x
|
—
|
—
|
—
|
How these figures are calculated
Annual columns are full-year amounts from the annual report (Form 10-K, 20-F, or 40-F). If a company restates a year, the latest filed number is shown. USD in millions, except per-share amounts and ratios. Capital expenditures, debt repaid, dividends, and buybacks are positive amounts. Investing and financing cash flow keep the filing sign, so an outflow is negative. Free cash flow is operating cash flow minus capital expenditures. The first column is the trailing twelve months through the latest quarter. Returned to shareholders is dividends plus buybacks. Free cash flow margin, capital expenditures, and stock-based compensation are divided by revenue. Cash conversion is operating cash flow divided by net income. More on our methodology.
Company profile
- Industry
- Services-Amusement & Recreation Services (SIC 7900)
- Listed as
- GMBL (OTC), GMBLP (OTC), GMBLZ (OTC)
- Fiscal year ends
- June 30
- Incorporated in
- NV
- Headquarters
- Malta, Malta
- SEC filer status
- Non-accelerated filer, Smaller reporting company
- SEC CIK
- 1451448
- Former names
- VGambling Inc. (until May 3, 2017); VGambling, Inc. (until Apr 1, 2015); DK Sinopharma, Inc. (until Aug 15, 2014); VIRTUAL CLOSET, INC. (until Jun 9, 2010)
Other Services-Amusement & Recreation Services companies
Source: SEC EDGAR filings. This is company-reported data, not investment advice.